The Callisto Protocol - HDR Settings

The Callisto Protocol Cover

After Update 1.15 (Patch 1.015)

The update added brightness and black level settings.
The first brightness slider increases the exposure of the image, but lowering the value below the middle position will also lower the peak brightness. Therefore, you can increase the slider values to your preference if the image seems too dim, but do not decrease the value below the middle position.

The Callisto Protocol - HDR Settings Screen

The second slider allows you to adjust the black level. To compensate for the lack of black levels, move the slider to the left 50-60 clicks to your preference .
When setting the values of the sliders, be guided by the real image of the game, not the test image.alert-info


Before Update 1.12

This game uses the PS5 and Xbox HDR system calibration settings. Adjust the PS5 system HDR calibration or Xbox system HDR calibration 

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The Callisto Protocol HDR Settings Screen

The Brightness slider is the midpoint setting, meaning you can prioritize dark or light, but a balanced value is recommended.

Like Hitman 3, this game seems to have problems with black levels in HDR mode, which can cause the game to look low contrast and washed out colors. Adjusting the Brightness slider will not fix this problem. You can try to compensate the black level with the TV settings or switch to SDR.


PC Version

For PC version of the game you can try fix the HDR and Depth of Field (blurry font/distant objects) with IDKFA method from Steam community:

Here is where you go to edit the necessary file:
%LOCALAPPDATA%\CallistoProtocol\Saved\Config\WindowsNoEditor

This is the file you open:
Engine.ini

Here are the tweaks to add to the bottom of your Engine.ini file:

[SystemSettings]
# Fix washed HDR to be more true Black
r.TonemapperFilm=0
r.TonemapperSharpening=2
r.Tonemapper.GrainQuantization=0 ;Disables film grain
r.Tonemapper.Sharpen=2
# Fix Depth of Field so it is not a fuzzy mess
r.DepthOfField.FarBlur=2
r.DepthOfFieldQuality=2
r.FastVRam.BokehDOF=0
r.FastVRam.CircleDOF=0
r.FastVRam.DOFSetup=0
r.FastVRam.DOFSetup=0
r.DOF.Kernel.MaxBackgroundRadius=0.0000
r.DOF.Kernel.MaxForegroundRadius=0.0000
r.FastVRam.DOFPostfilter=0
r.FastVRam.DOFReduce=0
r.DynamicRes.OperationMode=0
r.DynamicRes.MinScreenPercentage=100

[/script/engine.renderersettings]
r.LandscapeLODBias=2
r.MipMapLODBias=2





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